Warhammer: Battle For Skull Pass cover
2006BGG rank #6,624

Warhammer: Battle For Skull Pass

by Alessio Cavatore, Graham Davey, Dominic Murray, Gavin Thorpe, Jeremy Vetock · Games Workshop Ltd.

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Players2
Time180–360m
ComplexityMedium-Heavy
Age12+

About the game

What is Warhammer: Battle For Skull Pass?

Similar to the "Battle Of Macragge" set for Warhammer , the Battle for Skull Pass is an introductory set for Warhammer Fantasy Battles, but it is a stand alone game, with Dwarf and Goblins. It comes with dice, templates, measuring sticks, 2 armies, scenery, a pocket rulebook, and a Scenario book. From the Games Workshop online store: "Re-enact the infamous Battle for Skull Pass, where resolute Dwarfs and sneaky Night Goblins clash for the possession of ancient mines. This boxed game Contains two complete armies - Goblins and Dwarfs - and several introductory scenarios, allowing you to start playing straight away. The starter booklet provides an excellent entry-point into the world of fantasy battles. New players will find easy to follow examples for all the main parts of the Warhammer game, as well as profiles for all the models in the box. The 144-page pocket-sized rulebook is a useful resource for all hobbyists. All the information you need to play the game is right here. This boxed game contains over 100 Citadel Miniatures, a pocket-sized rulebook, starter booklet, dice, templates and scenery." Reimplements Warhammer: The Mass Combat Fantasy Roleplaying Game (1st Edition) (7th Edition)

How it plays

Mechanics

Dice RollingModular BoardVariable Player Powers

On the shelf

Categories

FantasyFightingMiniaturesWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Warhammer: Battle For Skull Pass?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?