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Proud Monster: The Barbarossa Campaign
by Ty Bomba · XTR Corp
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About the game
What is Proud Monster: The Barbarossa Campaign?
Proud Monster: The Barbarossa Campaign 1941 is a simulation of the first six months of the 1941-1945 Russo-German War. Game scale. Each hex on the two maps represents approximately 20 miles from side to opposite side. The units of both sides are represented primarily at the division level, but there are also a few corps, brigades, regiments and independent battalions in the counter mix. Each full game turn except the first represents two weeks. Game components [...] include rules, two 34x22" game maps, one carstock chart and table sheet, and 959 die-cut counters. (source: rulebook)
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Proud Monster: The Barbarossa Campaign?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?