/pic6006082.png)
Ambon: Burning Sun & Little Seagulls
by Marc Figueras · Bonsai Games
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is Ambon: Burning Sun & Little Seagulls?
"Ambon: Burning Sun & Little Seagulls" is a two player wargame simulating the battle of Ambon, that took place between 30th January and 3rd February 1942 in the island of Ambon, in the Moluccas. A Japanese force composed of the 228th Regiment of the 38th Division of the IJA and the 1st Kure Special Naval Landing Force occupied the island against a force composed of the Dutch Molukken Brigade and the Australian "Gull Force". One player controls Japanese forces and the other one Allied (Dutch and Australian) forces. Victory is achieved by means of control of certain hexes and elimination of enemy units. The aim of the Japanese player is to conquer as soon as possible the three main key locations in Ambon (the city of Ambon, Paso, and the Laha airfield) as well as some secondary key locations. The sooner the Japanese conquers these locations, the more victory points he will receive. So, for the Japanese it's a race against the clock, while the Allied player must slow down the Japanese advance without suffering too many losses. -description from designer
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Ambon: Burning Sun & Little Seagulls?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?