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Blight Chronicles: Agent Decker
by Manuel Correia, Matt Dembek · Board&Dice
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About the game
What is Blight Chronicles: Agent Decker?
Blight Chronicles: Agent Decker is a solo deck building game in which you are an Agent of Blight, one of the most secret government projects, specializing in infiltrating agents to complete precise tasks. A briefing introduces the players to the setting and goals of the Mission. Each Mission is divided in several stages, each with a unique goal. At key points the player gets to choose where to go next. The most important thing for a Blight Agent is to be invisible so be sure to keep the Suspicion to a minimum. Full exposure means instant failure. The Agent starts the game with the same deck, but as you face different obstacles your move set will change, and so will your gear. When dealing with an obstacle you’re faced with a choice: Do you knock it out without making too much noise, or eliminate it and take its gear? Choose your stages well! Each has a different set of obstacles and goal, affected by choices you made in previous stages. They also allow you to collect different gear. It’s your chance to show Blight and the World that you’re worthy, ready to face everything on your path. The Mission awaits! —description from the publisher
How it plays
Mechanics
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Blight Chronicles: Agent Decker?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?