The Guns of Gettysburg cover
2013BGG rank #3,104

The Guns of Gettysburg

by Bowen Simmons · Mercury Games

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Players2–4
Time180m
ComplexityMedium-Heavy
Age13+

About the game

What is The Guns of Gettysburg?

The Guns of Gettysburg is a simulation of the largest battle of the American Civil War. Like Bowen Simmons's previous games, Bonaparte at Marengo and Napoleon's Triumph, The Guns of Gettysburg uses a diceless and cardless system for governing movement and resolving combat. Units in the game are represented by linear blocks rather than the traditional hex and counters, giving the game an appearance that evokes 19th-century battlemaps. The Guns of Gettysburg has simple rules and fast play but still reflects the historical limitations of the actual conflict. Though it preserves the aesthetics and "fog of war" mechanisms of Bonaparte at Marengo and Napoleon's Triumph, The Guns of Gettysburg is neither a sequel nor a successor to either game but a wholly new system of its own.

How it plays

Mechanics

Action PointsArea MovementSecret Unit DeploymentSimulationVariable Set-up

On the shelf

Categories

American Civil WarWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in The Guns of Gettysburg?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?