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Shadows: Amsterdam
by Mathieu Aubert · Libellud
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About the game
What is Shadows: Amsterdam?
Amsterdam, present day. A crime has been committed, but the police investigation is going nowhere. An anonymous client has called your detective agency to investigate. However, your rivals are on the case as well, so there’s no time to waste. Your Intelligence Officer will guide your Detectives through the city, by sending pictures to communicate. Each image contains location intel ... for those who can understand. But you need to decode the messages faster than your rivals while avoiding the police! Explore the city to find three pieces of evidence, and deliver them to your client before the other team in order to receive payment — and win the game! The police don’t want you on the case, so you’d best stay out of their way! If they spot you sniffing around, they’ll put you behind bars, giving your rivals an easy victory. Shadows - Amsterdam is a real-time simultaneous competition between detective agencies, using pictures that contain intel to communicate within your own team. Player roles are asymmetrical: each Intelligence Officer tries to guide their own team around the board, and the Detectives try to understand their Intelligence Officer’s clues in a fast-paced race to victory.
How it plays
Mechanics
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Shadows: Amsterdam?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?