Revive cover
2022BGG rank #92

Revive

by Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, Anna Wermlund · Aporta Games

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Players1–4
Time90–120m
ComplexityMedium
Age14+

About the game

What is Revive?

Revive civilization, 5000 years after everything was destroyed. Lead your tribe and explore the frozen earth. Harness its resources. Recruit surface survivors to your cause. Build factories with powerful machines. And populate ancient sites to relearn your tribe's forgotten technologies. -- Revive is a game for 1-4 players with asymmetric player powers, highly variable setup, and no fighting or direct conflict. Playing through the 5-part campaign unlocks additional contents, and once all contents have been unlocked, the game can be replayed indefinitely. At the beginning of the game, each player gets a set of citizen cards, a tribe board, as well as a huge dual-layer player board. The tribe board shows your unique tribe ability and the ancient technologies that you may relearn during the game. The dual-layer player board is where you place your custom machines and upgrade your card slots. A main goal of the game is to reach and populate the large ancient sites. These ancient locations are randomized, and as they are important sources of victory points, they will shape your strategy differently each game. The game ends when all artifacts have been taken, and the player with the most points wins. On your turn you take two actions: Play a card (its effect is determined by which card slot you use) Explore (reveal an area tile and recruit a new citizen card) Populate (populate an ancient location to learn a new technology) Build factory (the adjacent terrains determine which machine tracks you advance)

How it plays

Mechanics

Deck, Bag, and Pool BuildingHexagon GridMap AdditionNetwork and Route BuildingOpen DraftingScenario / Mission / Campaign GameTech Trees / Tech TracksVariable Player Powers

On the shelf

Categories

CivilizationExplorationIndustry / ManufacturingScience Fiction

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Revive?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?