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A Touch of Evil: Dark Gothic – Colonial Horror
by Jason C. Hill · Flying Frog Productions
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About the game
What is A Touch of Evil: Dark Gothic – Colonial Horror?
Description from the publisher: Dark Gothic: Colonial Horror can be combined with the original Dark Gothic deck-building card game to add new mechanisms and greater variety to it, or it can be played on its own as a 2-3 player game that is fast, fun, and deadly! In Dark Gothic: Colonial Horror, each player takes on the role of a unique monster-hunting hero who collects allies and gear to aid them in their journeys while they root out evil and hunt supernatural creatures back to their lairs. Players must hunt down a series of increasingly difficult villains that are terrorizing the countryside before the land is consumed in shadows. Though the heroes must generally work cooperatively as a group to stop the villains from overwhelming the land, there can be only one top monster hunter amongst them when the dust clears and the final victory total is gathered.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in A Touch of Evil: Dark Gothic – Colonial Horror?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?