Silent Victory: U.S. Submarines in the Pacific, 1941-45 cover
2016BGG rank #2,863

Silent Victory: U.S. Submarines in the Pacific, 1941-45

by Gregory M. Smith · Consim Press

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Players1–2
Time120–180m
ComplexityMedium-Light
Age12+

About the game

What is Silent Victory: U.S. Submarines in the Pacific, 1941-45?

Silent Victory is a solitaire tactical level game placing you in command of an American submarine during WWII in the Pacific. Your mission is to destroy as much Japanese shipping and as many warships as possible while advancing your crew quality and decorations - all while remembering you have to make it home. Silent Victory is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you take command of one of the major U.S. Fleet submarine types in service. Patrols will take you to differing parts of the Pacific as time progresses in the war. The most successful commanders will be those that can manage the risks they take while prosecuting as many targets as possible. The game engine is built upon the successful Hunters design and has proven to be a solid, playable experience. All the major U.S. Fleet boat types are accounted for with every level of detail including period of service, armaments, crew makeup, damage capacity, and more. Game contents will comprise: One ½” full-color counter sheet One ¾” wide full-color counter sheet Rules booklet with designer's notes Five player aid cards, 2-sided Submarine patrol logsheet, 2-sided Five submarine Display Mats, 2-sided Eight Captain Cards Two Submarine Patrol Maps Submarine Combat Mat Three 6-sided, two 10-sided dice, and one 20-sided die Boxed

How it plays

Mechanics

Dice RollingPush Your LuckSimulationSolo / Solitaire Game

On the shelf

Categories

NauticalWargameWorld War II

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Silent Victory: U.S. Submarines in the Pacific, 1941-45?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?