Age of Innovation cover
2023BGG rank #57

Age of Innovation

by Helge Ostertag · Capstone Games

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players1–5
Time40–200m
ComplexityHeavy
Age14+

About the game

What is Age of Innovation?

Age of Innovation is a standalone game set in the world of Terra Mystica. Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another. You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series. Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture. —description from the publisher

How it plays

Mechanics

ContractsEnd Game BonusesHexagon GridIncomeModular BoardNetwork and Route BuildingTech Trees / Tech TracksTurn Order: Pass OrderVariable Player PowersVariable Set-upVictory Points as a Resource

On the shelf

Categories

CivilizationEconomicFantasyTerritory Building

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Age of Innovation?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?