Typeset cover
2024BGG rank #8,079

Typeset

by Jasper Beatrix · DVC Games

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Players1–6
Time10–15m
ComplexityMedium-Light
Age13+

About the game

What is Typeset?

You are old-fashioned typesetters, building up words letter-by-letter to be used on a printing press. As the letters come out, you must plan and place them accordingly, while carefully using your bank of vowels to puzzle out a higher score. Use the tools of the trade to twist the rules, and create combos that land you the bonus letters you need to win. On a turn, both in solo and multiplayer, a consonant is randomly turned face-up for all the players to use in building up words on their player card. The catch? All placed letters must be put in the leftmost empty space of a given line. Players can freely use their bank of vowels before and after to help out, as long as they haven't run out. As more consonants come out, the words get trickier to fit together, and certain letters become more desirable. Certain actions, like taking hard-to-use letters or using the special ability, result in bonus 'wild' letters of your choice, clinching the final pieces to your word puzzle. You have limited room for error, and the letters themselves have no value- only word length matters for scoring. Every five letters, each player may opt out on their own and score their cards, or risk another five letters that may ruin everything.... or fit beautifully into place. Plan, place, and chance it either on your own or with a group of fellow typesetters. Typeset is built to travel, easy-to-teach, and infinitely replayable with the wealth of ability cards that twist and change the rules. —description from the publisher

How it plays

Mechanics

Push Your LuckSimultaneous Action SelectionSolo / Solitaire GameSpellingVariable Set-up

On the shelf

Categories

Party GameWord Game

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Typeset?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?