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Mysterium Kids: Captain Echo's Treasure
by Antonin Boccara, Yves Hirschfeld · Libellud
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About the game
What is Mysterium Kids: Captain Echo's Treasure?
Legend has it that the old mansion on the outskirts of the city is home to a fabulous treasure! Hoping to find it, you decide to spend the night there. You are about to give up when the ghost of Captain Echo appears to help you find his treasure. He isn’t much of a talker, but he plays a mean tambourine, and he’s going to use it to tell you which rooms to search in! Players cooperate to find Captain’s treasure before the moon has traveled across the sky and the night is over. Each round, one player becomes the Ghost of Captain Echo. The Ghost must use a tambourine to give clues that help the other players guess the correct Noise card. If they do, they get to reveal a piece of the Captain’s treasure. —description from the publisher
How it plays
Mechanics
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Mysterium Kids: Captain Echo's Treasure?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?