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Tempel des Schreckens
by 佐藤 雄介 (Yusuke Sato) · Lucrum Games
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About the game
What is Tempel des Schreckens?
You've finally reached the Temple of Secrets with its immense treasure of gold — but what awaits you here? Fabulous wealth or total destruction? The proud and mysterious temple guards who are hiding amongst the adventurers are trying to lure them onto the wrong track in order to protect their gold. Skillfully and with a deceitful tongue, they try to convince you to open the grave chambers behind which lies a dangerous fire trap. Can you trust anyone in the group when you don't know whether they're friend or foe? Tempel des Schreckens is a quick-playing bluffing game that reimplements the gameplay of TimeBomb in a new setting and for a larger group of players.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Tempel des Schreckens?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?