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Dicetopia
by Tobias Hall · All Or None Games
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About the game
What is Dicetopia?
The neon-clad city of Dicetopia lies before you. A seething cauldron of petty thieves, devious corporations, and ruthless smugglers. Or in other words, the city of opportunity for you and your factions highly questionable motives! Unleash your agents to take over neighborhoods, snatch loot, perform shifty actions and carry out sneaky missions. Be the unbridled predator, you’ve hopefully never dreamt of being in real life, and lay the city before your feet! Dicetopia is a quick small box board game for 2-4 players with a playtime of 20-30 minutes. The game introduces a fresh mix of area control, dice manipulation, worker placement, secret objectives and player interaction. On a player's turn, they send out one of their agents to a neighborhood in the city. This single move determine the resource they'll collect, their control of that neighborhood, and what action they'll perform. When all agents has been deployed after six rounds, the ultimate goal is to score the highest points based on the neighborhoods players dominates, the die resources they have, and their secret missions. The game has a randomized set-up and comes with 10 different factions, 40 unique missions and 10 game-changing scenarios to make sure no game ever feel the same!
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Dicetopia?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?