Cooper Island cover
2019BGG rank #725

Cooper Island

by Andreas Odendahl · Frosted Games

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Players1–4
Time60–120m
ComplexityHeavy
Age12+

About the game

What is Cooper Island?

In the age of exploration the players arrive at a new home far away from their homeland. They try to settle the big island and each player tries to explore one part of it by placing landscape tiles. Landscape tiles grant resources and those are used to erect buildings with special abilities. Barriers on the island have to be removed in order to explore the island even further. Players build valuable statues and supply ships get them the supplies from the old world they need to be a successful settler on Cooper Island. The special thing about Cooper Island is the way the players mark their victory points. They sail with ships around the island to show their progress. On their way around the island they find smaller islands inshore that grant valuable benefits. After five rounds, a game of Cooper Island ends and the player who developed the best and went on furthest with their ships will win. ••• The second printing of the German and English versions of the game, along with the Spanish version of the game, include the Solo Against Cooper expansion that was originally available separately as a bonus item. —description from the publisher

How it plays

Mechanics

IncomeLayeringTile PlacementTurn Order: Claim ActionWorker PlacementWorker Placement, Different Worker Types

On the shelf

Categories

ExplorationNautical

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Cooper Island?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?