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Waypoints
by Matthew Dunstan, Rory Muldoon · Postmark Games
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About the game
What is Waypoints?
Battle the elements in Waypoints as you hike through a landscape of mountains, valleys, lakes, and woodlands. Climb vast summits or take to the rivers, marking your route and recording your experiences as you go. Each turn, a die is rolled which determines the weather for that hike and how much time is left of the day. Clear skies mean good hiking, while snow or rain will slow you down. With the weather set, all players simultaneously mark a route on their player sheet, moving from waypoint to waypoint. Mountains and valleys are harder to traverse, but the rewards may be worth it. After four days, each player will have a unique map of their hike, scoring points for animals and features they have encountered. -description from publisher
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Waypoints?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?