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Seven Prophecies
by 折口 日向 (Hinata Origuchi) · Bluete Spiele
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About the game
What is Seven Prophecies?
Publisher's summary 七つの予言 (Nanatsu no Yogen) (Seven Prophecies) is a betting trick-taking card game. Story You can predict the future, the order whereby the cards are played. You thought that you'd never lose the game with such a skill, but it seems that all the players can predict the future likewise. Will you manage to make your prediction come true and win the future? Overview The players, using the cards dealt to them as their hands, play 7 to 10 units of mini-games, called tricks. Before starting the game, predict how many times you will come 1st, 2nd, and other places. The first player to make their prediction come true will score points. More Detailed Overview While in many betting trick-taking games, the players announce how many tricks they will win, in Seven Prophecies, the players must announce how many times they will come 1st, 2nd, and other places, like coming 1st twice, 2nd once, 3rd once, and 4th three times. Does it sound too difficult? Not at all! Because you "know the future!" Before you start the game, you know the lead suits of all the tricks (what color cards to be played), so compare them with your hand and announce with which cards you're likely to win. However, note that other players can also predict the future and thus have acquired the same information. Try to also read other players' thoughts and predict which places you will come.
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Seven Prophecies?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?