Studies in Sorcery cover
2021BGG rank #8,236

Studies in Sorcery

by Chris Glein · Weird Giraffe Games

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Players1–4
Time30–60m
ComplexityMedium-Light
Age10+

About the game

What is Studies in Sorcery?

Studies in Sorcery is an engine building and drafting game in which players are trying to complete projects in Alchemy, Reanimation, and more to finally complete their thesis statement and graduate from the Academy of the Dark Arts. Each field of study at the Academy of Dark Arts is different and requires different skills. Alchemy takes time but can grant you abilities instantly. Reanimation requires just the right ingredients if you want to really impress the professors and can help you build future projects even faster. Sorcery takes work, but can grant you new abilities depending on the phase of the moon. On their turn, players can choose to scavenge for ingredients or to go get more projects to work on. At the end of each round, players can commit their ingredients to projects and hopefully finish a project so they can reap the rewards of a job well done. The game ends after four semesters have passed and players present their projects for review. Choose your thesis and fields of study wisely and even you can get your degree in darkness! —description from the publisher

How it plays

Mechanics

ContractsHand ManagementOpen DraftingPush Your Luck

On the shelf

Categories

Card GameFantasy

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Studies in Sorcery?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?