Duck Dealer cover
2008BGG rank #7,038

Duck Dealer

by Jeroen Doumen, Joris Wiersinga · Splotter Spellen

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Players2–5
Time180–240m
ComplexityMedium-Heavy
Age14+

About the game

What is Duck Dealer?

Duck Dealer is a game of involved, complex planning, set against a background of intergalactic trade. It is a game about recognizing routes, and developing profitable infrastructures; but above all, it's a game of racing your opponent to that one great opportunity you both see-- or do they have a different plan? The object of the game is to amass riches by buying plastic beads, yellow rubber ducks, blue paint, and other innovative high-tech materials and then selling them to hapless consumers across the universe. Players take turns. Most turns will be very quick as players focus on collecting enough energy to realize their plans. From time to time, a player will burst into action, fly around the universe, and, hopefully, gain more money than his opponents… Over the course of the game, players improve their spaceship, adding extra gear and cargo space. As they explore the galaxy, new centers of production rise to prominence, trade routes are changed, and money is made by different tricks…

How it plays

Mechanics

Pick-up and Deliver

On the shelf

Categories

Space ExplorationTransportation

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Duck Dealer?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?