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Barker's Row
by Steven Aramini · Overworld Games
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About the game
What is Barker's Row?
Barker's Row is a 2-4 player game in which you are a carnival barker trying to fill your 3D chipboard seats with "rube" meeples by playing the most fantastic attractions. You draft these barker cards from a community pool and play them into the midway. Then you use those cards to play one of fifty or so attractions that will amaze and delight the rube meeples in your seats while giving you a special power to use later in the game. Stay tuned for some drafts of these attractions, such as Lobster Boy, Goose-Necked Girl, and the Fiji Mermaid. Each time you play an attraction, you climb higher on the strongman tower, making the next one harder to play, serving as an elegant and thematic catch-up mechanism. The player to first fill all their seats wins!
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Barker's Row?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?