Savage Worlds cover
2003BGG rank #6,855

Savage Worlds

by Shane Lacy Hensley · Pinnacle Entertainment Group

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Players2–10
Time240m
ComplexityMedium-Light
Age12+

About the game

What is Savage Worlds?

From the publisher: Welcome to a revolution in gaming! Savage Worlds is a merger of the best ideas in roleplaying and miniature games! What's so revolutionary? We're glad you asked! It's Fast! Savage Worlds is the fastest and easiest fully-detailed roleplaying game you'll ever play! You can fight out massive battles quickly and easily with your heroes, allies and minions in one simple, fast-playing system! It's Furious! Characters gain awesome new abilities quickly, raising their attributes and skills and gaining powerful and exciting new Edges! It's Fun! Savage Worlds was designed to be a Game Master's dream! GMs can write adventures, create new villains and monsters, and run epic tales, all without lots of bookkeeping. And you won't need computer programs, three rule books, and a half-dozen setting books to do it. You'll find everything you need right here and in the Savage Setting of your choice! It's also a Miniatures Game! Savage Worlds works as a miniatures battle game as well as an RPG. That means you can fight out your heroes epic battles to save the world right on the table-top! Or you can play a competitive battle with troops of your own design! It's Complete! Savage Worlds was designed to be used with any genre from swashbuckling pirates to superheroes and sci-fi. Inside you'll find complete and simple rules for epic heroes, vehicles, chases, magic, superpowers, mass battles, skirmishes, and even guidelines for designing your own races and worlds! Expanded by: Savage Worlds: Tour of Darkness As an RPG: Savage Worlds primarily is a roleplaying game and also exists in the wiki as an RPG - see Savage Worlds

How it plays

Mechanics

Dice RollingRole Playing

On the shelf

Categories

BookMiniaturesScience FictionWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Savage Worlds?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?