Morisi cover
2000BGG rank #10,054

Morisi

by Corné van Moorsel · Cwali

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players2–4
Time45m
ComplexityMedium-Light
Age10+

About the game

What is Morisi?

The object of the game is for the players to connect cities (gray hexes) via trade routes. These trade routes will pass through the various economic regions of Morisi: farmland (yellow), pastures (orange), wineries (red), timberland (green) and fisheries (blue). Before trade routes can be built, the players must gain knowledge about these various region types by traveling through them with their pawn. As cities are connected by trade, the players’ success is represented by the size and number of their trading houses in the connected cities. A multi-player reimplementation of: Isi Reimplemented by: Netzwerk

How it plays

Mechanics

Modular BoardNetwork and Route Building

On the shelf

Categories

Transportation

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Morisi?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?