Unearth cover
2017BGG rank #1,677

Unearth

by Jason Harner, Matthew Ransom · Brotherwise Games

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players2–4
Time30–60m
ComplexityLight
Age8+

About the game

What is Unearth?

Long ago, your ancestors built great cities across the world. Now your tribe must explore forests, deserts, islands, mountains, and caverns to find these lost cities. Claim the ruins, build places of power, and restore the glory of a bygone age. Unearth is a bend-your-luck game of dice placement and set collection. Designed by Jason Harner and Matthew Ransom, it plays in under an hour with 2-4 players. Each player leads a tribe of Delvers, represented by five dice (3 six-sided, 1 four-sided, and 1 eight-sided). Players take turns rolling and placing dice in an attempt to claim Ruins. The game's elegant core mechanic is accessible to players of all skill levels. High rolls help players claim Ruins, while low rolls help players collect Stones. This opens two paths to victory: claiming sets of Ruins or using Stones to build Wonders. Delver cards help you affect your dice rolls or dice in play, and Wonders can grant abilities that impact the late game.

How it plays

Mechanics

Dice RollingKill StealSet CollectionTile Placement

On the shelf

Categories

Card GameDiceExploration

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Unearth?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?