/pic152925.jpg)
Nacht der Magier
by Kirsten Becker, Jens-Peter Schliemann · Competo / Marektoy
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is Nacht der Magier?
The basic premise is simple: the board, resting on a platform, is full of wooden discs and trees and other bits. There's a ring of light in the middle, covered by a cardboard disc and a blazing fire. Cauldrons circle that disc. The goal is to get one's own cauldron to the ring of light by pushing the bits on the board. You start pushing from the side of the board and push in one continuous movement until you hear a clack; something has fallen off the board. Your turn ends there. Next player is up, and this continues until someone's cauldron is in the ring of light. The gimmick: the game is played in pitch black. When played in the dark, the fire, cauldrons, wizards (used to push the pieces) and the ring of light all glow, while the trees and discs turn invisible. The game can also be played in the light of the day, but it loses a lot of its charm. Ages 6 and up.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Nacht der Magier?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?