Wyatt Earp cover
2001BGG rank #1,745

Wyatt Earp

by Richard Borg, Mike Fitzgerald · alea

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Players2–4
Time30–45m
ComplexityLight
Age8+

About the game

What is Wyatt Earp?

The aim of the game for each player to earn the most money from capturing famous outlaws. 2 to 4 players take up the roles of Sheriffs who are hot on the outlaws tails, trying to capture the outlaws with most rewards on their heads. From the Box: The Wild West! Tough times and tough characters! Bandits, desperados, rustlers and thieves are everywhere. Take the rolls of the brave sheriffs riding on the heels of these legendary outlaws. Capture Jesse James! Hunt Butch Cassidy and the Sundance Kid! Rich rewards await those brave and daring enough. Just don't let them slip away... From the Publisher: In Wyatt Earp, the players are bounty hunters who work cooperatively and competitively to try to capture the most notorious outlaws of the old west. They do this by collecting and playing sets of cards for the various outlaws. When a player plays a set, he both adds to the reward and improves his chances for collecting the reward for that outlaw. At the end of each hand, players collect money for the outlaws that they helped in capturing. After several hands, the player who has collected the most money in rewards is the winner! While not officially included, Wyatt Earp is often considered part of the Mystery Rummy series. This game is #1 in the Alea small box series.

How it plays

Mechanics

End Game BonusesHand ManagementMulti-Use CardsRaceScore-and-Reset GameSet CollectionStat Check ResolutionTake ThatTurn Order: Progressive

On the shelf

Categories

American WestCard Game

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Wyatt Earp?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?