/pic6977133.jpg)
7th Sea: City of Five Sails
by Tom Brown, Robert Croy, Case Kiyonaga, Case Lopez, Chris Medico · Pine Box Entertainment
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is 7th Sea: City of Five Sails?
7th Sea: City of Five Sails is an expandable card game set in the swashbuckling world of the 7th Sea roleplaying game by John and Jennifer Wick, and Kevin Wilson. Players control one of five factions as they fight to influence, control, and explore the independent and unruly city of Five Sails. It is typically played with two players, but multiplayer variants will allow more players to get into the game. During the game, each player represents a leader who, along with their allies, explore locations and fight both with swords and with wits for overall influence over the city. Along with each player’s individual deck, 7th Sea: City of Five Sails also includes an element of randomness in the form of a separate, shared deck that represents the city itself with unusual characters, items, and events that change the focus of the game. Combat is resolved in a unique “back and forth” style reminiscent of challenging swordplay. —description from the publisher
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in 7th Sea: City of Five Sails?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?