Ausonia cover
2021BGG rank #3,804

Ausonia

by Zoltán Simon · Lycan Studio

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Players1–4
Time30m
ComplexityMedium-Light
Age12+

About the game

What is Ausonia?

In a magically altered 17th century, the Italian lands that survived the Witchplague are now called Ausonia, and powerful houses rule over them. Every player impersonates the leader of such a family and, with the help of supporters and magical gemstones, tries to become the next ruler of the city-states. In Ausonia, players impersonate powerful House Leaders who aim to increase their influence across the lands. During their journey on becoming the most influential noble, they enhance their starter decks by purchasing and playing more and more powerful cards and collecting valuable gems as the fuel of the innovative resource system that also provides an arc to the game. Any player can go from zero to hero by improving their deck and creating crafty combinations that result in an exciting endgame. Several different keywords make sure that the players have great control over their deck and they can manipulate the game-flow. The Raise mechanics provides a great possibility to use your weak and unwanted cards to your advantage. Nobody can interfere with your round! This way, you can create powerful multiple-card combinations undisturbed. Challenging and thrilling Solo mode included. Two expansions are instantly available making the game more vivid. —description from the publisher

How it plays

Mechanics

Deck, Bag, and Pool BuildingHand ManagementSolo / Solitaire Game

On the shelf

Categories

Card GameFantasyRenaissance

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Ausonia?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?