Shadows in Kyoto cover
2017BGG rank #3,636

Shadows in Kyoto

by Wei-Min Ling · EmperorS4

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Players2
Time15–30m
ComplexityMedium-Light
Age10+

About the game

What is Shadows in Kyoto?

Shadows in Kyoto is a two-player abstract game based with the background of Hanamikoji in which players take control of the Oniwaban, a group of undercover spies, secretly protecting the Shogun, or an intelligence agency of the Meiji Government, funding with the advanced technology of the Western Industrial Revolution. As the commanders, the players must secretly gather key intelligence from the opponent while protecting their own interests. Through movements, conflicts, and tactics, players have three different paths to victory: 1). Capture 2 enemy agents who possess real intelligence. 2). Let your opponent captures 3 agents of your own who possess fake intelligence. 3). Succeed in the escape of 1 agent of your own who possesses real intelligence.

How it plays

Mechanics

Grid MovementHand ManagementSecret Unit DeploymentVariable Player Powers

On the shelf

Categories

Abstract StrategyBluffingDeduction

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Shadows in Kyoto?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?