Spy Alley cover
1992BGG rank #13,454

Spy Alley

by William Stephenson · Eddie's Games, Inc.

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Players2–6
Time45m
ComplexityLight
Age8+

About the game

What is Spy Alley?

Each player assumes a secret identity (nationality) at the start of the game. The object is for each player to collect all the necessary items of their nationality and land on the winners square. (players need to get a codebook, disguise, key, and password) However, if an opponent guesses your identity before you win, you are out. If they incorrectly guess, then THEY are out. Players bluff by purchasing items of nationalities that they do NOT need to win.

How it plays

Mechanics

DeductionPlayer EliminationRoll / Spin and MoveSet Collection

On the shelf

Categories

BluffingSpies / Secret Agents

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Spy Alley?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?