/pic5151907.jpg)
1992BGG rank #13,454
Spy Alley
by William Stephenson · Eddie's Games, Inc.
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
Players2–6
Time45m
ComplexityLight
Age8+
About the game
What is Spy Alley?
Each player assumes a secret identity (nationality) at the start of the game. The object is for each player to collect all the necessary items of their nationality and land on the winners square. (players need to get a codebook, disguise, key, and password) However, if an opponent guesses your identity before you win, you are out. If they incorrectly guess, then THEY are out. Players bluff by purchasing items of nationalities that they do NOT need to win.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Spy Alley?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?