Dirtside II cover
1993BGG rank #9,538

Dirtside II

by Mike Elliott, Jon M. Tuffley · Ground Zero Games

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Players2–4
Time120m
ComplexityMedium-Light
Age12+

About the game

What is Dirtside II?

Dirtside II is a comprehensive set of generic rules for simulating science fiction battles in virtually any background or "future history". The system covers combined-arms actions from a few platoons up to a full battalion combat group level. Rules are included for infantry, AFV's of all types, artillery, aerospace support and landings, combat walkers and much more. The game is designed for use with 1:300/1:285 scale miniatures but will function equally well with 1:200 or other scales. The game has a flexible integrated game sequence, chartless combat system, vehicle design and points value system and more.

How it plays

Mechanics

SimulationVariable Phase Order

On the shelf

Categories

BookMiniaturesScience FictionWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Dirtside II?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?