/pic2045253.jpg)
Summoner Wars: Alliances Master Set
by Colby Dauch · Cube Factory of Ideas
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is Summoner Wars: Alliances Master Set?
Summoner Wars is a fast-playing, action-packed 2-4 player card game. Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia. These Summoners wield terrible magic on the battlefield, freezing their foes in place, draining their enemies of power, and even bringing rains of fire down from the heavens. But most notoriously, they summon their great race's hordes of warriors to the battlefield, to clash in the never-ending struggle for supremacy. Summoner Wars: Alliances Master Set, a big box starter set for Summoner Wars akin to the Summoner Wars Master Set, features eight complete faction decks and can be played on its own or combined with other Summoner Wars products. All sixteen factions in the SW world are represented as each new summoner is a hybrid of two existing factions, blending the themes of the two factions and expanding deck-building possibilities. The factions are: Fallen Phoenix: Phoenix Elves/Fallen Kingdom Cave Filth: Filth/Cave Goblins Tundra Guild: Guild Dwarves/Tundra Orcs Swamp Mercenaries: Swamp Orcs/Mercs Vargath Vanguard: Vanguard/Vargath Sand Cloaks: Cloaks/Sand Goblin Deep Benders: Deep Dwarves/Benders Jungle Shadows: Shadow Elves/Jungle Elves
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Summoner Wars: Alliances Master Set?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?