Hachi Train cover
2021BGG rank #9,000

Hachi Train

by 荒尾 俊樹 (Toshiki Arao) · Ateam

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players3–5
Time20m
ComplexityLight
Age10+

About the game

What is Hachi Train?

Coal prices soar worldwide in the middle of the 20th century! You are the third president of an American railroad company. Let's sell out a large amount of our vehicle inventory to survive this unprecedented business crisis! In Hachi Train, you want to not be the last player in the round to have cards in hand. When dealt cards, players cannot rearrange the cards in their hand. The starting player leads a card or set of cards with the same value — but they can play multiple cards only if the cards are adjacent to one another in their hand. If cards have been played on the table, to play you must play the same number of cards with a higher value or a larger set of cards, e.g., 2 < 5 < 3,3 < 6,6 < 2,2,2 < 1,1,1,1. When you overplay someone, you pick up the cards you beat and add them to your hand where you wish. If you cannot or choose not to play, you must pass, drawing a card from a facedown pile and adding it to your hand. These cards have two values on them, e.g., 1/2 or 5/6, and can be played as either number. If all but one player pass, clear the table, with the player who last played leading to an empty table. When all but one person has emptied their hand, the last player loses one of their two lives. After four rounds or a player losing all of their lives, the game ends, and whoever has the most lives remaining shares victory.

How it plays

Mechanics

Hand ManagementLadder Climbing

On the shelf

Categories

Card GameTrains

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Hachi Train?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?