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Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill
by Rob Heinsoo · Cryptozoic Entertainment
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About the game
What is Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill?
The sleeper hit has awakened! Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill is finally here and it’s loaded with all-new ways to deliver a smoking death to all who oppose you. This stand-alone game is also 100% compatible with the original game, which allows players to turn an already epic game into an EPIC game. Epic Spell Wars continues its epic quest after airing on TableTop on Geek and Sundry! Featuring game design and all-new art from the original creative team of Cory Jones, Rob Heinsoo, and Nick Edwards. New Addition: Creatures! Delivery cards in this set can also become your pets if you roll well enough. With a familiar by your side for a few rounds, you’ll be unstoppable. But if a big splash of damage is heading your way, why not have your little buddy jump in the way and take that blast instead of you? New Addition: Blood! Collect Blood as you slay your opponents and tempt fate with powerful magiks and treasures. Use your Blood points to make some spells even more powerful than before. New Addition: Reactions! A few spells will partially resolve even if you die too soon. Now you can play a full-strength spell without fretting about dying before it resolves. With a Reaction in there, you’ll get your revenge… New Addition: The Standee matters! That crazy stand-up piece is now a coveted heirloom in the game. If you control it, several of your spells will increase in strength. It can also earn you some extra Blood. Whether you have played the original or not, this new set will provide everything you need to start blasting your opponents into tiny bits of goo. Experienced players will find new challenges and they’ll marvel at the all-new Treasures and Dead Wizard cards as well. Mix the two sets together for the ultimate carnage-fest!
How it plays
Mechanics
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?