For-Ex cover
2017BGG rank #8,530

For-Ex

by Amabel Holland · Hollandspiele

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players2–6
Time90m
ComplexityMedium-Heavy
Age0+

About the game

What is For-Ex?

FOR-EX is the game of currency trading. An opaque, nerdy, butterfly-effect game, players take on the roles of international financiers who trade and manipulate currency values. Each of the game's several currencies only has value relative to one another, and these fluctuate according to player investments and divestments. Players primarily make money by making long-term contracts to trade an amount of currency X for its equivalent in currency Y. Those contracts will be resolved several turns hence, during which time the exchange rate may have changed. But the contract is resolved according to the original, agreed-upon rate, enabling players to make profit. Players can (and should) make contracts promising money they don't yet have, and may use the resultant loans to give them a temporary leg-up (provided that they think they can make up the difference before the loan comes due). Once the game begins, there is zero randomness; every subtle, lovely tweak to the game state is the net result of the decisions each player makes. The game concludes when a player goes bankrupt, or when the last dividend has been paid. At that point, all monies are converted to the single strongest currency, and the player with the most money of that type wins.

How it plays

Mechanics

Commodity SpeculationStock Holding

On the shelf

Categories

Economic

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in For-Ex?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?