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Axis & Allies
by Larry Harris, Jr., Mike Selinker · Avalon Hill
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About the game
What is Axis & Allies?
Axis & Allies (2004) aka Axis & Allies Revised Edition is the first Avalon Hill version of the classic light weight war game Axis & Allies. The game simulates the entire scope of World War II. The game is nominally designed for five players, representing the Allies: United States of America, United Kingdom and Russia vs. the Axis: Germany and Japan. However, it is most often played as a two-player game. Axis & Allies features a simple dice-based combat system; a small number of types of naval, air and land units; territory control; and technology research to improve unit capabilities. Major new features of Axis & Allies (2004) include new units (e.g. destroyers, artillery), revised unit capabilities (e.g. armor defend at 3, fighters cost 10 IPCs), directed technology research, and totally new victory conditions (key territories must be controlled to win the game).
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Axis & Allies?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?