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Black Forest
by Tido Lorenz, Uwe Rosenberg · Feuerland Spiele
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About the game
What is Black Forest?
In Black Forest, you start out with a small domain in need of new buildings and livestock. You’ll travel from village to village, to enlist the aid of the best specialists. Exploiting the abilities of these specialists lets you collect resources, lay out new landscape tiles (e.g. ponds and fields), and build a variety of buildings, which come in four types. Choose the right buildings, place landscapes, fire up your glass production, and expand your domain. Uwe Rosenberg’s resource wheels, made famous in Glass Road (2013), return in Black Forest. Two resource wheels on your tableau help you keep track of your resources and production. Black Forest continues the story - as the name suggests — in the Black Forest. Among others, the main difference between the two games is the use of worker placement in Black Forest instead of simultaneous action selection. A wide selection of buildings and their different effects offer many different paths to victory. —description from the publisher
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Black Forest?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?